Oh, let me count the ways how horrible of a shamble this game will become to you.
Only hardcore, bored out of the mind RPG-gamers will finish this boring title developed by kemco. The theme by kemco is the same delivery again and again. Very few differences between each game. (Major frustration involved here.)
Lets see: [the negatives]
Bland and boring story! (Oh boy, multiple endings, but WHY?!? Torture!!)
Clumsy targetting system, poor movement controls!
$3 for the game, advance store inside for extra $ to make the game less harder. (Mind blown to discover the clear game didn't add any bonuses other then retain job/items/money.)
Poor class system. Most classes are underused, if not completely ignored. Biggest bogus is the disadvantage if you decide to level up the other classes later in the game, but lose out on the passive skills due to tiers. Hokey! (Very uninteresting classes, mark a few uber special classes that aren't unlocked until you grind yourself to sheer mugging boredom near the very end of the game. Hint: thor.)
The cost of items. In the previous games of kemco, your nearly item dependant. In this game, your not due to vital items costing 5k-10kplus. So by middle of the game you might be able to afford fruit and elixers, then find out that your abilities are far superior then blowing your money away.
Monsters nearly immune to physical/magic attacks in the beginning of the game. Luckily the only battles you can't run away from is boss monsters. (I mean gimme a break here, some monsters were just unkillable beg/mid/endgame. Slugs having like 999def/magdef?)
Quests. Big flopping failure. Especially the beads,coin,silver,mythril,50+ monster squashing quests. The problem about the 50+ is the RSG. (Random spawn generator.) With extradinairely low encounter rates for quests, rarely steal success attempts for collector quests. This alone drove me nearly to quit the quests itself. Being that if you fail to do them, you don't get the OP special tiers. So, chew off your nails afterwards.
The very slim differences between each npc to party with. Lame story, backround, and overall commaderie. (What a bore!)
Lets see: [The good]
Special dungeons [100 annoying floors later] that has some challengable optional boss monsters. Frankly I had the hardest time w/ the earth spirit boss.
Autogrinding. Meaning: the characters automatically attack the npcs, up to you if you want to stack specials to do some devastating combos. (THANK THE GOOSES FOR A FAST FORWARD BUTTON!!!!)
This is it. Leaves less to be desired unless you've downloaded nearly RPG like myself; rated only one game in good standing btw.